It’s a long way from Las Vegas to Cape Town, South Africa, but when two casino gaming entrepreneurs “click”, all those miles disappear in a flash – or a spin, to be more precise. Carmen Granger of Bla Bla Bla Studios in Cape Town, South Africa, and Adi Cohen of Slot Game Lab are both serial entrepreneurs who are running and growing innovation-driven slot-focused businesses.
Cohen’s planned network of land-based slots is slated to grow rapidly throughout the US, while Bla Bla Bla’s game design studio is hiring by the month as its international client base expands in Europe, North and South America and the UK.
“We offer operators multi-class, innovative games that are addictive by design,” says Slot Game Labs’ Cohen. “In Bla Bla Bla we have found a supplier who can not only produce fresh content, but deliver it on time and ready to plug in with minimal technical adaptation.”
Bla Bla Bla’s Granger says that getting and keeping player interest with land-based games is creatively challenging: “Unlike mobile, where the player is habituated to focus on and hold their device, a land-based machine competes with more distractions in the immediate area -- it needs to hold attention and this is where we blend storyline, characters, spin dynamics, special effects, and audio to deliver not just a slot game but a player feeling.”
“We are very proud to be a partner to Slot Game Lab as they grow their footprint in the land-based sector.”
Four years ago Bla Bla Bla Studios had one animator and serviced one client in their studio in the trendy City Bowl area in the shadow of Cape Town’s Table Mountain. Today the company has evolved into a fully fledged casino game development house, with a team of 20 animators, developers and support staff.
“Operators like three things about us,” says Granger. “They like our reliability, they like our animation quality, and they like how creatively versatile we are across different visual and thematic genres.”
Adds Cohen: “Our partnership with Bla Bla Bla is helping us offer our clients a bigger, better and more profitable portfolio of game products that make for longer playtime which spells better revenues.”